New Look for a New Start

  Unchained Heroes is getting a new look and I feel the need to show it off a bit. The process of editing, reorganizing, and trimming the chaff in the game is largely complete, so I have been working diligently on making it look beautiful. I have changed the layouts, leveled up my graphic design skills, and am ready to tell you about the process. When I started on Unchained Heroes I felt I needed to make it different than Chronos, its predecessor. One of the biggest ways to do that was to change the color scheme. In the picture above, the color scheme is still an analogous color...

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A Rough Road makes a Bend

The past few months have been rough. After the infamous trademark dispute took Chronos off the market, I wasn’t sure if I would be working in the world of roleplaying games anymore. I went through my own stages of grief: denial (No way is this for real), defiance (I’m not going to let them take me down), anger (how dare they do this to a fellow small publisher?), resignation (it’s not worth fighting anymore), depression (Do I really want to do this anymore?), and lastly back to acceptance (I will change, move on, and grow). In my anger phase, I had a flurry of activity as I picked up a...

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I’m Baaaaaack…

…in the saddle again. 4 months ago we took a big hit, we were asked to change our name, remove our website, and throw away all the work we put into our brand. Now we stand here with our new website, ready to rebuild with a new name, but the same goal: build a game that takes roleplaying and tactical combat to a new level. Unchained Heroes is crawling out of the ashes. Walk with me on this journey as we build anew and create a great game together! I am so glad to be back. Kurt G....

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